Go to  Advanced Search

A pursuit method for video annotation

Show full item record

Files in this item

Files Size Format Description   View
ubc_2013_spring_foley_fisher_zoltan.pdf 4.064Mb Adobe Portable Document Format   View/Open
Title: A pursuit method for video annotation
Author: Foley-Fisher, Zoltan
Degree: Master of Applied Science - MASc
Program: Electrical and Computer Engineering
Copyright Date: 2012
Issue Date: 2012-11-27
Publisher University of British Columbia
Abstract: Video annotation is a process of describing or elaborating on objects or events represented in video. Part of this process involves time consuming manual interactions to define spatio-temporal entities - such as a region of interest within the video. This dissertation proposes a pursuit method for video annotation to quickly define a particular type of spatio-temporal entity known as a point- based path. A pursuit method is particularly suited to annotation contexts when a precise bounding region is not needed, such as when annotators draw attention to objects in consumer video. We demonstrate the validity of the pursuit method with measurements of both accuracy and annotation time when annotators create point-based paths. Annotator tool designers can now chose a pursuit method for suitable annotation contexts.
Affiliation: Applied Science, Faculty of
URI: http://hdl.handle.net/2429/43613
Scholarly Level: Graduate

This item appears in the following Collection(s)

Show full item record

UBC Library
1961 East Mall
Vancouver, B.C.
Canada V6T 1Z1
Tel: 604-822-6375
Fax: 604-822-3893